220 research outputs found

    Intrinsic universality and the computational power of self-assembly

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    This short survey of recent work in tile self-assembly discusses the use of simulation to classify and separate the computational and expressive power of self-assembly models. The journey begins with the result that there is a single universal tile set that, with proper initialization and scaling, simulates any tile assembly system. This universal tile set exhibits something stronger than Turing universality: it captures the geometry and dynamics of any simulated system. From there we find that there is no such tile set in the noncooperative, or temperature 1, model, proving it weaker than the full tile assembly model. In the two-handed or hierarchal model, where large assemblies can bind together on one step, we encounter an infinite set, of infinite hierarchies, each with strictly increasing simulation power. Towards the end of our trip, we find one tile to rule them all: a single rotatable flipable polygonal tile that can simulate any tile assembly system. It seems this could be the beginning of a much longer journey, so directions for future work are suggested.Comment: In Proceedings MCU 2013, arXiv:1309.104

    On the time complexity of 2-tag systems and small universal Turing machines

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    We show that 2-tag systems efficiently simulate Turing machines. As a corollary we find that the small universal Turing machines of Rogozhin, Minsky and others simulate Turing machines in polynomial time. This is an exponential improvement on the previously known simulation time overhead and improves a forty year old result in the area of small universal Turing machines.Comment: Slightly expanded and updated from conference versio

    AND and/or OR: Uniform Polynomial-Size Circuits

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    We investigate the complexity of uniform OR circuits and AND circuits of polynomial-size and depth. As their name suggests, OR circuits have OR gates as their computation gates, as well as the usual input, output and constant (0/1) gates. As is the norm for Boolean circuits, our circuits have multiple sink gates, which implies that an OR circuit computes an OR function on some subset of its input variables. Determining that subset amounts to solving a number of reachability questions on a polynomial-size directed graph (which input gates are connected to the output gate?), taken from a very sparse set of graphs. However, it is not obvious whether or not this (restricted) reachability problem can be solved, by say, uniform AC^0 circuits (constant depth, polynomial-size, AND, OR, NOT gates). This is one reason why characterizing the power of these simple-looking circuits in terms of uniform classes turns out to be intriguing. Another is that the model itself seems particularly natural and worthy of study. Our goal is the systematic characterization of uniform polynomial-size OR circuits, and AND circuits, in terms of known uniform machine-based complexity classes. In particular, we consider the languages reducible to such uniform families of OR circuits, and AND circuits, under a variety of reduction types. We give upper and lower bounds on the computational power of these language classes. We find that these complexity classes are closely related to tallyNL, the set of unary languages within NL, and to sets reducible to tallyNL. Specifically, for a variety of types of reductions (many-one, conjunctive truth table, disjunctive truth table, truth table, Turing) we give characterizations of languages reducible to OR circuit classes in terms of languages reducible to tallyNL classes. Then, some of these OR classes are shown to coincide, and some are proven to be distinct. We give analogous results for AND circuits. Finally, for many of our OR circuit classes, and analogous AND circuit classes, we prove whether or not the two classes coincide, although we leave one such inclusion open.Comment: In Proceedings MCU 2013, arXiv:1309.104

    Complexity of Small Universal Turing Machines: A Survey

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    We survey some work concerned with small universal Turing machines, cellular automata, tag systems, and other simple models of computation. For example it has been an open question for some time as to whether the smallest known universal Turing machines of Minsky, Rogozhin, Baiocchi and Kudlek are efficient (polynomial time) simulators of Turing machines. These are some of the most intuitively simple computational devices and previously the best known simulations were exponentially slow. We discuss recent work that shows that these machines are indeed efficient simulators. In addition, another related result shows that Rule 110, a well-known elementary cellular automaton, is efficiently universal. We also discuss some old and new universal program size results, including the smallest known universal Turing machines. We finish the survey with results on generalised and restricted Turing machine models including machines with a periodic background on the tape (instead of a blank symbol), multiple tapes, multiple dimensions, and machines that never write to their tape. We then discuss some ideas for future work

    The staff–student co-design of an online resource for pre-arrival arts and humanities students

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    Successful induction has been evidenced to strengthen students’ learning, engagement and feelings of belonging. Technology offers opportunities for enhancing the student induction experience, especially pre-arrival, but has been under-utilised. This article provides an evaluation of an online induction learning resource for pre-arrival students in the Faculty of Arts at the University of Warwick in 2019. There will be particular focus on the method of co-designing the resource with a group of current students. The article will demonstrate how online learning resources for pre-arrival students can support successful induction. It argues that co-designing digital student experience resources in collaboration with students aids the development of materials that students find engaging and that co-design has a range of benefits for staff and students who are involved in the process

    Uniformity is weaker than semi-uniformity for some membrane systems

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    We investigate computing models that are presented as families of finite computing devices with a uniformity condition on the entire family. Examples of such models include Boolean circuits, membrane systems, DNA computers, chemical reaction networks and tile assembly systems, and there are many others. However, in such models there are actually two distinct kinds of uniformity condition. The first is the most common and well-understood, where each input length is mapped to a single computing device (e.g. a Boolean circuit) that computes on the finite set of inputs of that length. The second, called semi-uniformity, is where each input is mapped to a computing device for that input (e.g. a circuit with the input encoded as constants). The former notion is well-known and used in Boolean circuit complexity, while the latter notion is frequently found in literature on nature-inspired computation from the past 20 years or so. Are these two notions distinct? For many models it has been found that these notions are in fact the same, in the sense that the choice of uniformity or semi-uniformity leads to characterisations of the same complexity classes. In other related work, we showed that these notions are actually distinct for certain classes of Boolean circuits. Here, we give analogous results for membrane systems by showing that certain classes of uniform membrane systems are strictly weaker than the analogous semi-uniform classes. This solves a known open problem in the theory of membrane systems. We then go on to present results towards characterising the power of these semi-uniform and uniform membrane models in terms of NL and languages reducible to the unary languages in NL, respectively.Comment: 28 pages, 1 figur

    The complexity of small universal Turing machines: a survey

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    We survey some work concerned with small universal Turing machines, cellular automata, tag systems, and other simple models of computation. For example it has been an open question for some time as to whether the smallest known universal Turing machines of Minsky, Rogozhin, Baiocchi and Kudlek are efficient (polynomial time) simulators of Turing machines. These are some of the most intuitively simple computational devices and previously the best known simulations were exponentially slow. We discuss recent work that shows that these machines are indeed efficient simulators. In addition, another related result shows that Rule 110, a well-known elementary cellular automaton, is efficiently universal. We also discuss some old and new universal program size results, including the smallest known universal Turing machines. We finish the survey with results on generalised and restricted Turing machine models including machines with a periodic background on the tape (instead of a blank symbol), multiple tapes, multiple dimensions, and machines that never write to their tape. We then discuss some ideas for future work

    Small Tile Sets That Compute While Solving Mazes

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    We ask the question of how small a self-assembling set of tiles can be yet have interesting computational behaviour. We study this question in a model where supporting walls are provided as an input structure for tiles to grow along: we call it the Maze-Walking Tile Assembly Model. The model has a number of implementation prospects, one being DNA strands that attach to a DNA origami substrate. Intuitively, the model suggests a separation of signal routing and computation: The input structure (maze) supplies a routing diagram, and the programmer's tile set provides the computational ability. We ask how simple the computational part can be. We give two tiny tile sets that are computationally universal in the Maze-Walking Tile Assembly Model. The first has four tiles and simulates Boolean circuits by directly implementing NAND, NXOR and NOT gates. Our second tile set has 6 tiles and is called the Collatz tile set as it produces patterns found in binary/ternary representations of iterations of the Collatz function. Using computer search we find that the Collatz tile set is expressive enough to encode Boolean circuits using blocks of these patterns. These two tile sets give two different methods to find simple universal tile sets, and provide motivation for using pre-assembled maze structures as circuit wiring diagrams in molecular self-assembly based computing.ISSN:1868-896
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